#include "libAcoustX/solver/usml/USMLSolver.h"

ax::usml::Solver::Solver()
{
}

ax::usml::Solver::~Solver()
{
}

ax::res::Line::sptr ax::usml::Solver::solveLine(param::Line::sptr solve_param)
{
    return res::Line::sptr();
}

ax::res::Point::sptr ax::usml::Solver::solvePoint(param::Point::sptr solve_param)
{
    return res::Point::sptr();
}

ax::res::Area::sptr ax::usml::Solver::solveArea(param::Area::sptr solve_param)
{
    return res::Area::sptr();
}